Creating new programs from samples is just as easy as creating a synth-based program. Most of controls in Falcon are used in the same way whether you are using synth oscillators or sample files. Let’s create a drum kit from sample files.
Open the right-hand sidebar and use the Browser tab to locate a folder containing some drum samples on your system.
Select the drum samples you want to use and drag them onto the Mapping Editor.
Now let’s set the imported samples to be “one shot” samples, so that the entire sample will be played back when the note is triggered.
Choose Select All from the Mapping Editor Menu, then press the Batch button and choose Set Playback Type > Set as One Shot.
We might also want to adjust the settings of individual samples. For example, if a sample needs to be panned or have its pitch adjusted, select the keygroup and then edit the value in the Mapping Editor’s toolbar.
Lastly, let’s set an exclusive group for the hi-hat sounds. This will mimic the natural behavior of hi-hat sounds cutting each other off, such as a hi-hat closing and cutting off a ringing open hi-hat. Select the hi-hat keygroups, then set Ex. Group (Exclusive Group) to 1 in the Keygroup section.